Kikekankoi's Mystery is an old adventure game released for Oric
1 and Amstrad CPC some 25 years ago. (Oh my, Time flies so fast...)
It is also the
first adventure game I've ever played, and it was quite a revelation
for me. The game was hard and the player would die often (most of
the time without the slightest warning), but there was many places
to see (more than sixty), and the puzzles were logical and varied.
I really loved it.
I decided to honor this little piece of videogame history by creating
this retro-remake. For now, I only have the "retro" side.
I tried to recreate the game 100% identical to the original: Same
graphics, same vocabulary, same map, same puzzles .... Everything
has been carefully reproduced, with an almost manic attention to
I erased one or two things that annoyed me: the parser is a bit
more flexible, you can save as many time as you want (only once
in the original), places and objects now have a detailed textual
And I also added
an alternative ending: there are now two very different ways to
win the game: a moral one, and a more discutable other...
Kikekankoi's Mystery (3.17 Mo)
(Warning, my good ol' anglo-saxon
fellows: all texts in this game are in french...)
on the following configuration:
- PC 1.6Ghz, 256 Mo RAM, bureautic GPU, Windows XP / Vista /Seven
NB: the intro music was composed
by Emily Howell. I have absolutely no right to use it, but it suits
the mood of the game perfectly, and Emily
is so fascinating ... I could not resist.