This
page is intended to coders, too. Here, you will find a few lowpoly
3D objects you can easily use in a game without taking a too heavy
tribute on your framerate.
Name |
Poly. |
Description |
Includes |
Screenshot |
|
1366 |
A
galleon with a reasonnable polycount for your digital naval
battles (Arrrr!). The mesh is quite detailed and can give
fairly good results even from a close point of view.
Available
in ".mesh"+".material" format (OGRE),
for direct use in PureBasic. |
.3DS +
.obj +
.mesh +
textures + bumpmap pour la coque |
|
|
1328 |
A
cartoonish space smuggler, designed with in mind a movie character
whose copyrights forbid me to name.
Done with Strata Foto 3D from an actual action figure. |
.3DS +
.obj +
.mesh +
texture |
|
|
5688 |
Same as above,
but with much more polygons. |
.3DS +
.obj +
.mesh +
texture |
|
|
213 |
A small house, that I've
used in "Le Pays des Lettres". Includes an animation
for opening/closing the door (15 frames each) |
.3DS +
texture |
|
|
367 |
A retro-styled rocket, once again with
a slight "cartoon" look. |
.3DS +
texture +
UVmap |
|
|
154 |
A treasure chest I have in my living-room
(alas, without the treasure). Includes an animation for opening/closing
(15 frames each) |
.3DS +
texture |
|
|
142 |
With the Renault Logan, for 7500€
you buy a brand new (although rather rustic) car. With this
model, it's the same: for 142 polygons, you have a rather
honest car, as long as you don't look at it too closely; perfect
to populate the streets of a city, for example. |
.3DS +
texture +
UVmap |
|
|
- |
49 numbers, letters and other characters
in 3D. Most are between 50 and 150 polygons. No texture. |
.3DS |
|
Yeah, I know: my talents as graphic artist are
pathetic, and these models are ugly (oh, the euphemism!). Nevertheless,
if you wish to include them in one of your creations, please inform
me; I'd be so proud !
|