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-- 3D models --
 
 

 

This page is intended to coders, too. Here, you will find a few lowpoly 3D objects you can easily use in a game without taking a too heavy tribute on your framerate.

Name
Poly.
Description
Includes
Screenshot
1366

A galleon with a reasonnable polycount for your digital naval battles (Arrrr!). The mesh is quite detailed and can give fairly good results even from a close point of view.
Available in ".mesh"+".material" format (OGRE), for direct use in PureBasic.

.3DS +
.obj +
.mesh +
textures + bumpmap pour la coque
1328
A cartoonish space smuggler, designed with in mind a movie character whose copyrights forbid me to name.
Done with Strata Foto 3D from an actual action figure.
.3DS +
.obj +
.mesh +
texture
5688 Same as above, but with much more polygons.
.3DS +
.obj +
.mesh +
texture
213
A small house, that I've used in "Le Pays des Lettres". Includes an animation for opening/closing the door (15 frames each)
.3DS +
texture
367
A retro-styled rocket, once again with a slight "cartoon" look.
.3DS +
texture +
UVmap
154
A treasure chest I have in my living-room (alas, without the treasure). Includes an animation for opening/closing (15 frames each)
.3DS +
texture
142
With the Renault Logan, for 7500€ you buy a brand new (although rather rustic) car. With this model, it's the same: for 142 polygons, you have a rather honest car, as long as you don't look at it too closely; perfect to populate the streets of a city, for example.
.3DS +
texture +
UVmap
-
49 numbers, letters and other characters in 3D. Most are between 50 and 150 polygons. No texture.
.3DS

Yeah, I know: my talents as graphic artist are pathetic, and these models are ugly (oh, the euphemism!). Nevertheless, if you wish to include them in one of your creations, please inform me; I'd be so proud !

 
 
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